Ap Computer Science Principles Flashcards
Agile software development
An approach to software development that emphasizes a flexible and ready response to meet a shifting target.
Benchmarking
Running a program on many data sets to be sure its performance falls within required limits; timing the same algorithm on two different machines.
Code library
A collection of thoroughly tested object code for various useful tasks.
Coding
The process of translating the detailed designs into computer code.
Divide-and-conquer
A program design strategy in which tasks are broken down into subtasks, which are broken down into sub-subtasks, and so on, until each piece is small enough to code comfortably. These pieces work together to accomplish the total job.
Empirical testing
Designing a special set of test cases and running the program using these test data.
Executable module
The resulting object code after a linker inserts requested code from code libraries.
External documentation
Any materials assembled to clarify the program's design and implementation.
Feasibility study
A step in the software development life cycle that evaluates a proposed project and compares the costs and benefits of various solutions.
Integrated development environment (IDE)
A collection of programs that support software development, such as debuggers, editors, toolkits, and libraries, that lets programmers perform several tasks within the shell of a single application.
Integration testing
After unit testing, integration testing is done to see that the modules communicate the necessary data between and among themselves and that all modules work together smoothly.
Internal documentation
Documentation that is part of the program code itself.
Logic error
An error in the algorithm used to solve a problem.
Object code
Machine language instructions.
Pair programming
Involves two programmers at a single workstation. At any given point in time, one is writing code and the other is actively observing, watching for possible errorsbut also thinking about the overall approach.
Problem specification
A step in the software development life cycle that involvesdeveloping a clear, concise, and unambiguous statement of the exact problem the softwareis to solve.
Procedural language
A program written in a procedural language consists of sequences of statements that manipulate data items.
Program design phase
A step in the software development life cycle that plans the structure of the software to be written.
Program maintenance
The process of adapting an existing software product due to errors, new system requirements, or changing user needs.
Program verification
Used to prove that if the input data to a program satisfies certain conditions, then, after the program has been run on these data, the output data satisfies certain other conditions.
Regression testing
If anything is changed on an already-tested module, regression testing is done to be sure that this change has not introduced a new error into code that was previously correct.
Runtime error
An error that occurs when the program is run using certain sets of data that result in some illegal operation, such as dividing by zero.
Semantics
The meaning of correctly written programming statements.
Source code
High-level language instructions.
Syntax error
An error that occurs because a program statement fails to follow the correctrules of syntax.
Technical documentation
Documentation that enables programmers who later have to modify the program to understand the code.
Third-generation language
Another name for high-level programming language asopposed to machine language (first generation) or assembly language (second generation).
Top-down decomposition
A program design strategy in which tasks are broken down into subtasks, which are broken down into sub-subtasks, and so on, until each piece is small enough to code comfortably. These pieces work together to accomplish the total job.
Syntax
The rules for exactly how programming statements must be written; the grammatical structure of a programming language
Application
(Java) A complete standalone program that resides and runs on a self-contained computer.
External library
A well-written, efficient, and thoroughly tested code module that is separately compiled and then drawn on by any program that wishes to use its capabilities.
Functional programming languages
Views every task in terms of functions. In this context, function means something like a mathematical functionâa recipe for taking an argument (or possibly several arguments) and doing something with them to compute a single value.
Knowledge base
Facts and rules about a certain domain of interest.
Open source
Software whose source code is freely available and may be used, distributed, or modified by anyone.
Recursive
Something that is defined in terms of "smaller versions" of itself.
Computational model
A model constructed using algorithmic procedures implemented as computer programs.
Computational steering
A procedure for using a computational model to improve the design of an actual system by continually resetting model parameters to improve system performance.
Computer graphics
The field of computer science that examines the technical problems of displaying visual images on a computer screen.
Continuous model
A model of a system using mathematical equations that describe system performance as a continuous function of time t.
Discrete event simulation
A computational modeling technique that simulates the behavior of a system only at discrete points in time.
Garbage in, garbage out
The term for the fact that the output coming out of a computer model is only as accurate as the assumption used to build the model.
Scientific visualization
The use of images and visualization techniques to make scientific data easier to interpret and understand.
Simulation model
Another term for a computational model.
Statistical distribution
This is a mathematical function that describes the probability of a random quantity taking on certain values.
Stochastic components
Parts of a model that display random behavior.
Uniform random number
Every value in the range from a to b has the same chance of occurring.
Analogy
Arguing about a problem by comparing it to a related problem, which you claim is very similar in terms of its ethical implications and consequences.
Consequentialism
A school of thought in ethics that focuses on the consequences of an act to determine if the act is good or bad.
Cyberbullying
Humiliating, taunting, threatening or invading someone's privacy using the Internet, Web, or other type of electronic technology.
Ethics
The study of how to decide if something is morally right or wrong.
Hacktivism
Hacking that is intended as political activism.
Peer-to-peer file sharing
The sharing of files between two equal participants on a network. This is distinct from the client-server model in which the two sides serve very different roles--one side only sending information (the server) and the other side only receiving information (the client).
Computer science
The study of algorithms, including their mathematical properties, hardware and linguistic realizations, and their applications.
Computing agent
The entity (machine, robot, person, or thing) that executes the steps of an algorithm.
High-level programming language
A programming language that uses both natural language constructs and mathematical notation.
Infinite loop
The repetitive execution of a block of operations that will never end. This is a fatal error when it occurs in an algorithm.
Sequential operation
An algorithmic operation that carries out a single task and then moves on to the next operation in sequence.
Algorithm discovery
The process of finding an algorithmic solution to a given problem. Computation: An algorithmic operation that carries out a single numeric computation and stores the result.
Computation
An algorithmic operation that carries out a single numeric computation and stores the result.
Conditional statements
Operations that ask a question and select the next instruction to carry out based on the answer to that question.
Continuation condition
The true/false condition that will determine when the iteration has been completed.
Control operations
Operations that alter the normal sequential flow of control within an algorithm.
Input
An operation that causes data values from the outside world to be brought into the algorithm.
Iteration
The repetitive execution of a block of operations.
Output
An operation that causes computed values to be sent to the outside world for viewing or saving.
Primitive operation
An operation that can be directly understood by the computing agent executing the algorithm and which does not have to be further clarified or explained.
Pseudocode
A notation used to design algorithms. It uses English constructs, mathematical notation and an informal algorithmic structure designed to look like a high-level programming language.
Sorting
The task of putting a list of values into numeric or alphabetical order.
Boolean expression
An expression that can evaluate only to true or false.
Gigabyte
One billion bytes.
Program
an algorithm that is written in a programming language that runs on a computer
Control Structures
a block of programming that determines which part of the program is executed next. There are three types of structures: sequence, selection, and repetition.
Computational Artifact
an object created by a human being that involves the use of computation in some way, for example a mobile app or a web page.
Event Driven Programming
a programming approach whereby the program's behavior is controlled by writing code that responds to various events that occur, such as Button clicks.
Hardware
the large and small physical components that make up a computers such as the computer's keyboard or its processor.
Software
the computer programs that make up a computer system such as the mobile apps we will be creating in this course.
Abstraction
one of the seven big ideas of the CS Principles curriculum. An abstraction is a simplified and general representation of some complex object or process. One example --we'll encounter many in this course, including abstractions used in computer programming -- would be a Google map.
Binary Number
a number written in the binary system, a system that uses only two digits, 0s and 1s.
Blacklist
in internet terminology, a generic term for a list of email addresses or IP addresses that are origination with known spammers
Character
any symbol that requires one byte of storage
Cyberspace
a metaphor for describing the non-physical terrain created by computer systems
Data
data is distinct information that is formatted in a special way. Data exists in a variety of forms, like text on paper or bytes stored in electronic memory
Data Center
are physical or virtual infrastructures used by enterprises to house computer, server and networking systems and components for the company's IT (information technology) needs
Data Network
a telecommunications network which allows computers to exchange data
Disk Drive
a randomly addressable and rewritable storage device
Intellectual Property
refers to any property that is created using original thought. Traditional intellectual property include patents, copyrights, and trademarks.
Network
a group of two or more computer systems linked together
Processor
short for microprocessor or CPU
Social Networking
a social structure made of nodes that are generally individuals or organizations. A social network represents relationships and flows between people, groups, organizations, animals, computers, or other information/knowledge processing entities
Whitelist
a generic name for a list of email address or IP addresses that are considered to be spam free
Analog
a device or system that represents changing values as continuously variable physical quantities
ASCII
a code for representing English characters as numbers, with each letter assigned a number from 0 to 127
Cloud Computing
comparable to grid computing, cloud computing relies on sharing resources rather than having local servers handle applications.
Cryptography
the art of protecting information by transforming it into an unreadable format, called cipher text
Digital
any system based on discontinuous data or events. Computers are digital machines because at the basic level they can distinguish between just two values, 0 and 1.
Digital Signal Processing
(DSP) refers to manipulating analog information
Download
to copy data (usually an entire file) from a main source to a peripheral device
Megabyte
used to describe data storage, 1,048,576 bytes (abbreviated MB)
Megapixel
one million pixels, used in reference to the resolution of a graphics device
Modeling
process of representing a real-world object of phenomenon as a set of mathematical equations.
OCR
optical character recognition, the branch of computer science that involves reading text from paper and translating the images into a form that the computer can manipulate
Raster
the rectangular area of a display screen actually being used to display images
Render
refers to the process of adding realism to a computer graphics by adding 3-D qualities, such as shadows and variations in color and shade.
Spam
spam is electronic junk mail or junk newsgroup postings
Steganography
the art and science of hiding information by embedding messages within other, seemingly harmless messages
Upload
to transmit data from a computer to a bulletin board service, mainframe, or network.
Bit
Single unit of information on a computer represent as a 0 or 1
Bit Rate
The number of bits that are conveyed or processed per unit of time
Latency
The time it takes for a signal to arrive
Bandwidth
Transmission capacity, measured by bit rate
Fiberoptics
Method of transmitting data that utilizes light
Copper Wire
Method of transmitting data that utilizes electricity
WiFi
A wireless networking technology that utilizes radio waves to transmit information/data
Prototype
A preliminary sketch of an idea or model for something new. It's the original drawing from which something real might be built or created.
IP Address
A number assigned to any item that is connected to the Internet.
Packets
Small chunks of information that have been carefully formed from larger chunks of information.
Router
A computer which receives messages traveling across a network and redirects them towards their intended destinations based on the addressing information included with the message.
Transmission Control Protocol (TCP)
Provides reliable, ordered, and error-checked delivery of a stream of packets on the internet. TCP is tightly linked with IP and usually seen as TCP/IP in writing.
Domain Name System (DNS)
An abbreviation for Domain Name System, the Internet's system for converting alphabetic names into numeric IP addresses.
Hypertext Transfer Protocol (HTTP)
The protocol used by the World Wide Web. It describes how messages are formatted and interchanged, and how web servers respond to commands.
Server
A computer that awaits and responds to requests for data.
Client
A computer that requests data stored on a server.
Net Neutrality
The principle that Internet service providers should enable access to all content and applications regardless of the source, and without favoring or blocking particular products or websites.
Internet Censorship
The control or suppression of what can be accessed, published, or viewed on the Internet. It may be carried out by governments or by private organizations at the behest of government, regulators, or on their own initiative.
Node
Vertex; Represented by a labeled circle
Edge
A line connecting two nodes
Cost
Weight; The number associated with an edge that indicates distance, time, or estimated cost
Cycle
A set of edges that begin at one node and can be followed through other nodes back where you started
Efficiency
A measure of the number of steps per input size needed to complete an algorithm
Routing Table
A data table stored in a router that lists the routes to particular network destinations
Minimum Spanning Tree
Dictates the shortest aggregate path from one node to every nodeA spanning tree connecting all nodes together with the minimum aggregate value of its edges.
Internet Engineering Task Force (IETF)
A group of volunteers, private citizens, government officials, etc. who promote internet standards
Algorithm
A precise sequence of instructions for processes that can be executed by a computer
Function
A piece of code that you can easily call over and over again.
API
a collection of commands made available to a programmer
Documentation
a description of the behavior of a command, function, library, API, etc.
Parameter
An extra piece of information that you pass to the function to customize it for a specific need
For Loop
A particular kind of looping construct provided in many languages. Typically, a for loop defines a counting variable that is checked and incremented on each iteration in order to loop a specific number of times.
Loop
The action of doing something over and over again.
Byte
technical term for 8 bits of data
Kilobyte (KB)
1000 bytes
Megabyte (MB)
1,000 kilobytes
Terabyte (TB)
1,000 gigabytes
Petabyte (PB)
1,000 terabytes
.bmp
(bitmap image file or bitmap) is a raster graphics image file format used to store digital images.
.gif
(acronym for Graphics Interchange Format) a bitmap image format which uses the LZW lossless data compression technique to reduce the file size without degrading the visual quality. Supports 8 bits per pixel for each image and animations.
.jpg or .jpeg
(acronym for Joint Photographic Experts Group), a commonly used lossy compression format for digital images, particularly for those images produced by digital photography. The format supports adjustable degrees of compression.
.mp3
an audio coding format for digital audio which uses a form of lossy data compression which works by reducing (or approximating) certain components of the audio that are considered to be beyond audible human hearing.
.wav
(Waveform Audio File Format) an audio coding format standard for storing an audio bitstream of uncompressed audio data.
.txt
a computer format that is structured as a sequence of lines of electronic text.
.zip
an archive file format that supports lossless data compression; may contain one or more files or directories.
.png
(Portable Network Graphics) a raster graphics file format that supports lossless data compression.
Heuristic
a problem solving approach (algorithm) to find a satisfactory solution where finding an optimal or exact solution is impractical or impossible.
Image
A type of data used for graphics or pictures.
Metadata
Data that describes other data. For example, a digital image my include metadata that describe the size of the image, number of colors, or resolution.
Pixel
Short for "picture element" it is the fundamental unit of a digital image, typically a tiny square or dot which contains a single point of color of a larger image.
Hexadecimal Number System
A number system consisting of 16 distinct symbols â 0-9 and A-F â which can occur in each place value.
Lossless
A compression scheme in which every bit of the original data can be recovered from the compressed file.
Lossy
A compression scheme in which "useless" or less-than-totally-necessary information is thrown out in order to reduce the size of the data. The eliminated data is unrecoverable.
RGB
the color model that uses varying intensities of (R)ed, (G)reen, and (B)lue light added together in order to reproduce a broad array of colors.
File extensions
the endings of file names that indicate to the computer the format for how the underlying bits are organized.
Computationally Hard Problem
A problem that can not be solved in a reasonable amount of time. Heuristics are often used to create an approximate or good enough solution.
Innovation
A novel or improved idea, device, product, etc. or the development thereof
Moore's Law
the observation that computing power roughly doubles every two years.
Big Data
a broad term for datasets so large or complex that traditional data processing applications are inadequate.
Cipher
the generic term for a technique (or algorithm) that performs encryption
Cracking encryption
When you attempt to decode a secret message without knowing all the specifics of the cipher.
Decryption
a process that reverses encryption, taking a secret message and reproducing the original plain text
Encryption
a process of encoding messages to keep them secret, so only "authorized" parties can read it.
Asymmetric encryption
used in public key encryption, it is scheme in which the key to encrypt data is different from the key to decrypt.
Public Key Encryption
Used prevalently on the web, it allows for secure messages to be sent between parties without having to agree on, or share, a secret key. It uses an asymmetric encryption scheme in which the encryption key is made public, but the decryption key is kept private.
Digital Divide
the gulf between those who have ready access to computers and the Internet, and those who do not.
Hypothesis
A proposed explanation for some phenomenon used as the basis for further investigation.
Search Trends
Comparison of the popularity of topical queries in an online search engine as they relate to time.
Visualization
Images, diagrams, tables, etc created from information extracted from a given data set, with the express intention of highlighting a data story.
Pivot Table
The name of the tool used by most spreadsheet programs to create a summary table.
README
A document providing background information about a dataset.
CSV
Abbreviation of "comma-separated values," this is a widely-used format for storing data.
Raw data
The original data as it was collected.
Summary table
A table of aggregate information about a dataset (e.g., the average, sum, count of some values).
Filter
tool/technique using dynamic parameters for reducing a data set to viewing only similar items in a row or column.
Aggregation
A computation in which rows from a data set are grouped together and used to compute a single value of more significant meaning or measurement. Common aggregations include: Average, Count, Sum, Max, Median, etc.
Binary question
a question where there are only two possible answers
Protocol
A set of rules governing the exchange or transmission of data between devices.
ASCIII
The universally recognized raw text format that any computer can understand
American Standard Code for Information Interchange
What does ASCII stand for? (cap first letter)
code
(slang) to write instructions for a computer
Redundancy
repetition of information or the inclusion of additional information to reduce errors in transmission.
DNS
The service that translates URL's to IP addresses
Domain name service
DNS stands for...
HTTP
the protocol used for transmitting web pages over the internet
Hypertext transfer protocol
HTTP stands for...
TCP
provides reliable, ordered and error checked delivery of a stream of packets in the internet
URL
an easy to remember address for calling a web page
Octal
The octal number system is base 8, using only digits 0 through 7.
Decimal
Traditional number system using digits 0-9.
Iterative innovation
Incremental or small improvement to an item
Novel innovation
Improvement that is new, creative and has not been done before "outside the box thinking."
Vint Cerf
Internet pioneer who believed the Internet should be free and available to everyone
Higher lower
__________ level protocols use _______ levels without needing to understand precisely how they work. (space between each term)
Lower higher
_________ level protocols guarantee __________ level protocols will function without stating specifically how this will be accomplished.
Creative Commons
one of several public copyright licenses that enable the free distribution of an otherwise copyrighted work. A CC license is used when an author wants to give people the right to share, use, and build upon a work that they have created.
High Level Programming Language
A programming language that enables a programmer to write programs that are more or less independent of a particular type of computer. Such languages are considered high-level because they are closer to human languages and further from machine languages. Examples: JavaScript, Java, FORTRAN
Low Level Programming Language
A programming language that provides little or no abstraction from a computer's instruction set architectureâcommands or functions in the language map closely to processor instructions. Generally this refers to either machine code or assembly language.
Fault tolerant network
The ability to route around broken servers on the internet.
Global Variable
A variable whose scope is "global" to the program, it can be used and updated by any part of the code. Its global scope is typically derived from the variable being declared (created) outside of any function, object, or method.
If Statement
The common programming structure that implements "conditional statements".
Local Variable
A variable with local scope is one that can only be seen, used and updated by code within the same scope. Typically this means the variable was declared (created) inside a function; includes function parameter variables.
Callback function
a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.
Event
An action that causes something to happen.
User Interface
The visual elements of an program through which a user controls or communications the application. Often abbreviated UI.
Data Type
(ex: Number, Boolean, or String) a value's property that dictates how the computer will interpret it. For example 7+5 is interpreted differently from "7"+"5"
Expression
is a combination of values and functions that are combined and interpreted by the compiler to create a new value
Variable
A placeholder for a piece of information that can change.
Debugging
Finding and fixing problems in your algorithm or program.
Conditionals
statements that run under only certain conditions
Selection
A generic term for a type of programming statement (usually an if-statement) that uses a Boolean condition to determine, or select, whether or not to run a certain block of statements.
Concatentate
to link together or join. Typically used when joining together text Strings in programming (e.g. "Hello, "+name)
OSI (Open Systems Interconnection) Model
a conceptual model that characterizes and standardizes the communication functions of a telecommunication or computing system without regard to its underlying internal structure and technology.
Stepwise Refinement
way of developing a computer program by first describing general functions, then breaking each function down into details which are refined in successive steps until the whole program is fully defined. Also called top-down design. Invented by Niklaus Wirth in 1971
Statement
is just a standalone unit of execution and doesn't return anything
Modulo Operation
the modulo operation finds the remainder after division of one number by another (sometimes called modulus). Given two positive numbers, a (the dividend) and n (the divisor), a modulo n (abbreviated as a mod n) is the remainder of the Euclidean division of a by n.
Map Reduce
uses a parallel distributed algorithm to process large amounts of data
Asynchronous Data
Data saved remotely causing a delayed response
Synchronous Data
Data is saved locally and is instantaneous
Vint Cerf's 2002 Manifesto
The Internet is for Everyone
SSID (service set identifier)
is the primary name associated with an 802.11 wireless local area network (WLAN) including home networks and public hotspots.
Trojian Horse
is a type of malware that is often disguised as legitimate software. Trojans can be employed by cyber-thieves and hackers trying to gain access to users' systems. Users are typically tricked by some form of social engineering into loading and executing Trojans on their systems.
Social Engineering
techniques that trick a person into disclosing confidential information
Undecidable problem
Where no algorithm can be made that always leads to a correct yes or no answer.
Operationalized analytics
business process for processing large data sets
Basic analytics
processing large stat sets using data manipulation, simple visualizations, and monitoring
Monetized anaylytics
processing large data sets to drive revenue growth
Advanced analytics
processing large data sets by doing predictive modeling and pattern matching